COMMENTARY
Ticket to Ride
[Click here to read John Benson's comments
on the Imax 3-D version of The Polar Express, and here to
read Kim Weston's take on Imax 3-D in general,
with side comments on Chicken Little in 3-D.]
I waited almost two months to see The
Polar Express, doubting that I even had a reason to see
it. The most credible reviewers, like Joe Morgenstern of the Wall
Street Journal, were not encouraging, and the film's vaunted
motion-capture technologywhich permitted Tom Hanks to play
multiple roleslooked like no improvement over the kind of
mo-cap that made Final Fantasy: The Spirits Within so painful
to watch in 2001.
In
mo-cap, an actor's movements are converted, by means of sensors,
into a computer simulation. Mo-cap is a close cousin to the much
older technique called rotoscoping, which involves tracing from
frames of live-action film, and mo-cap ordinarily suffers from rotoscoping's
fatal defect, a failure to discriminate. Choosing what to include
and what to leave out, what to emphasize and what to play down,
is essential to good animation, and to good caricature especially,
and rotoscoping and mo-cap both resist that process of selection.
When Hanks and Robert Zemeckis, Polar Express' director,
talked about the film, they took pains to distinguish their version
of mo-cap from real character animation, which they clearly regarded
as inadequate to the film's challenges. They celebrated mo-cap because
it permitted Hanks to play five very different characters, including
a middle-aged conductor, a boy, a hobo, and Santa Claus. Once the
rudiments of Hanks's performances had been captured by the computer,
the artists and technicians at Sony Imageworks clothed those computer
simulations in three-dimensional character designs that looked little
or nothing like the actor himself. I knew, though, that there was
no way that mo-cap could reproduce the nuances of expression and
gesture that make a performance by Hanks, or any other good actor,
distinctively individual.
It seemed inevitable, then, that Polar Express would fall
into what animators call the "uncanny valley"that
is, the characters would closely resemble real people, but they
would be just different enough that audiences could not help but
notice the difference and be made uncomfortable by it. Final
Fantasy was just such a near-miss, and, I judged from the ubiquitous
clips on television, Polar Express was fated to be another.
When I saw the film, though, I quickly concluded that mo-cap was
a red herring. True, the characters do have an initially alienating
robotic or zombie-like appearance. In his illuminating audio commentary
on the DVD of Disney's Pollyanna,
the director David Swift says, in effect, that animation can't reproduce
the eye contactthe sense that the actors are in one another's
presence and responding to one anotherthat gives live action
much of its vitality. I don't think that's true of good character
animation in general, but in Polar Express, certainly, the
failure to establish eye contact is a continuing liability, and
a particularly heavy one near the end of the film, where the three
principal child characters look half-finished.
As the animator Ward Jenkins has persuasively demonstrated at
his Web site, Polar Express' "valley" is narrow
enough that it could have been bridged easily, mainly by tinkering
with the eyesthat is, by stepping back from mo-cap just long
enough to introduce a little good character animation.It's a pity
that Zemeckis and Hanks did not make use of the cure so close at
hand.
What makes it easy to forgive such shortcomings is that The
Polar Express is so intensely, persuasively dreamlike, much
more so even than so dreamlike a film as
The Triplets of Belleville. Chris Van Allsburg's slender
picture book is dreamlike, too, but his dream is a Christmas reverie
in which a young boy rides a mysterious train to the North Pole
and meets Santa Claus on Christmas Eve. The computer-generated characters
and backgrounds in the Zemeckis-Hanks version of Polar Express
successfully reproduce the haunting appearance, at once dark
and glowing, of Van Allsburg's paintings. In greatly expanding the
story, though, the film transforms it into a dream far more mysterious
and disturbing than the book'sa dream in which it seems natural
that every character should resemble someone from the "uncanny
valley."
That dreamlike quality asserts itself from the beginning of the
film. No reservations about mo-cap can apply to a train, and the
Polar Express itself is emphatically real on a dream's terms (it
pulls up beside the boy's house on a residential street with no
tracks). The atmosphere of dream really takes hold, though, when
the conductor takes a girl who has lost her ticketa terrible
thing to do in this dream worldonto the snow-whipped roof
of the train. (Does it seem strange that he would do that? In real
life it would, of course, but not in this dream.) The boy finds
the ticket, follows the conductor and the girl, and mistakes the
hobo's fire for the conductor's lanternor are they the same?
Or does one become the other? Dreams hold no reliable answers to
such questions.
The hobo himself is no conventional Christmas figure, however readily
he might fit into one of Dickens's spooky Christmas stories. Neither
are the train's engineer and fireman, both of them bizarre eccentrics.
There is, especially, nothing that suggests Christmas in the boy's
distress, his constantly thwarted struggle to do a small, odd thing
that seems terribly important, his achingly slow progress through
heavy snow on the train's roof under the threat of destruction if
he cannot get off before the train reaches a tunnel. This is the
stuff of dreamsor nightmaresthat we have all experienced.
I've read many complaints about Zemeckis's elaborations on Van
Allsburg's story. The suggestion usually is that the anxious moments
on the way to the North Poleinvolving the lost ticket, a roller-coaster
ride up and down steep hills, and cracking ice on a frozen lake
that almost swallows the trainare mere Hollywood padding in
a story that would otherwise be over in minutes. But I don't see
in those episodes any DreamWorks-style pandering to the audience.
Zemeckis doesn't work his thrills too hardthe roller-coaster
ride and the danger on the ice each last just long enough to underline
the peril in the trip. Taking the Polar Express to see Santa Claus
is, it turns out, no joy ride.
Christmas itself has begun to seem much less cozy than usual
by the time the train reaches the North Pole. Santa's city at the
Pole is a somber collection of silent red-brick factories. Those
factories are not oppressivethey're so neat and tidy that
they suggest miniature buildings assembled by children from toy
bricks, rather than grimy workplaces in the Rust Beltbut there's
nothing cheerful about them either. Magic is lacking at this North
Pole, with its elves who talk like cynical Jewish New Yorkers and
its scraps of popular Christmas songs that sound as if they're coming
from tinny loudspeakers in some down-at-heel shopping mall.
I detect no hostility to Christmas in the film, but only recognition
of just how strange our extended and elaborate celebration of Christmas
is. After all, the Christian religion is, in dramatic terms, a comedy
in which an unimaginable catastrophe gives way to the supremely
happy ending; Christmas, the birthday of the comedy's protagonist,
is only a necessary condition for the real story. The Polar Express'
Santa Claus is in effect a vision of a Redeemer tailored to our
Christmas, that odd religious holiday we have simultaneously inflated
and diminished. This Santa is not a cuddly, jolly old elf, but an
imposing, white-bearded Christ who has somehow eluded the cross
and grown old. There is no Golgotha in his future, but no empty
tomb, either. Just lots of presents.
I'm not suggesting that Zemeckis and Hanks and their colleagues
intended that their audiences detect such religious implications
in their story. I'm sure that, like most good filmmakers, and like
good storytellers of all kinds, they added to their story what felt
right, without bothering much with what it means. But their instincts
were almost always correct.
That is true in small matters as well as large. When the elves
begin celebrating to rock music just after Santa has ascended in
a sleigh laden with a huge bag of toys, I flinched for a moment,
fearing a tacky DreamWorks-style party like the one that ends Shrek
2. But as with the thrills on the way to the North Pole, Zemeckis
knows exactly when to quit. We see just enough of the elves' celebration
to make it seem perfectly natural: they're letting themselves go
after knocking themselves out to meet that immutable annual deadline.
What really distinguishes The Polar Express, though, is
not such good judgment, but a generosity of spirit that is
all too rare in the movies. That generosity manifests itself most
powerfully in the animationnot of the characters, but of their
surroundings. I've never seen a CG-animated film in which the "virtual
camera" moves so freely and joyously. Money helps in such matters,
of course; The Polar Express cost a reported $165 million,
and I suspect the actual cost was much higher. But sums as large,
or larger, have been spent on animating one bloody battle after
another in much worse films. Instead of splitting the skulls of
thousands of orcs, Zemeckis has chosen to spend Warner Bros.' millions
on transforming those of us viewing his film into the equivalents
of swift-moving birds with incredibly sharp eyesight.
There is throughout The Polar Express the sense that Zemeckis
can, and will, show us everything, that he will hold nothing back;
and he doesn't. When his "camera" follows the lost ticket
as it swoops and whirls across a wintry landscape in an amazing
virtuoso display, he's not showing off, he's sharing with us his
breathtaking new resources. Watching The Polar Express is
like having the filmmaker at your elbow, whispering in delight,
"Isn't this amazing? Isn't this wonderful?"
To which the only reasonable reply is, yesyes, it is, very
wonderful indeed.
Bi-Polar: The Polar Express in 3-D
I was not able to see the Imax 3-D version of The Polar
Express when it was first releeasedI finally saw it in
December 2005but John Benson saw it, and his comments follow:
The Polar Express is a very different film in 3-D.
Whether it's better or worse could be debated, but I occasionally
peeked at it in 2-D (using one eye) and the effect was startlingly
different. The 3-D is precisely like a live-action 3-D film. Everything,
everything is in full, "natural" 3-D. Those shots
zooming under the trainevery rivet, every part of the undercarriage
is totally, naturally in 3-D. Even action and images as complex
as the dwarfs hitching the reindeer to the sleigh have totally natural
depth in every respect. The modulation isn't as though an illustrator
or sculptor had modeled them, like something in clay; every detail
is naturally, unobtrusively "real." It's remarkably similar
to seeing a good live-action 3-D movie in 3-D (Miss Sadie Thompson
comes to mind). Everything is spatial. And, critically,
you judge the images spatially. In a flat film you judge the images
on a flat plane, essentially using the same critical tools you apply
to a painting. The 3-D is so different that any review that doesn't
indicate which version the reviewer saw is really of limited value.
One can talk, in addition to that global difference, about the
particular effect created by depth in particular scenes. For example,
the scene where the boy returns home, entering the darkened living
room, with the train outside the front window. Dark yet familiar,
dull yet homey; he's back home. The effect is so much stronger in
3-D. The "room-ness" of the room is emphasized by its
depth. We know that he's experiencing the same feeling of "room"
that we are, even though he's seeing it from the opposite direction,
because we see him from across the room. Also, in a 2-D dark room
things have a tendency to fade into the darkness, as you know if
you've taken a photo of something that looked great in dim light
and found that the impression depended on the perception of depth.
Here, the room can be quite dark, yet without straining our eyes
we can see the sofa, the chair, the familiar details. And, of course,
the train is now in depth beyond, outside the window. (The importance
of the depth of "room" in 3-D is what makes Hitchcock's
filmed stage-play Dial M for Murder quite a different experience
in 3-D.)
My guess is that Zemeckis saw and was influenced by a grab-bag
Imax film called Encounter with the Third Dimension (1998),
which not only included a roller-coaster ride through the center
of the earth but also demonstrated effectively that a huge locale
in Imax 3-D has a really uncanny effect of hugeness. Zemeckis obviously
was aware of this when created those interior scenes of giant factory
rooms. The same is true of the high long shots of the town square.
There it is, it's real, those thousands of dwarfs each real,
each with the slightest difference of depth that they'd have from
that distance. It's demonstrably huge, and far, far away below you.
Your two eyes tell you so. It seems real, but it isn't, of coursea
very dream-like effect.
There's one particularly creative use of 3-D, or rather the lack
of 3-D. When the boy watches his little sister being put to bed
by their parents through the keyhole, the scene is flat. At first
I thought this was an error, but, later, when I was trying to figure
out why that shot had such a strong feeling of looking through a
keyhole, I realized that it wasn't only the framing of the shot,
it was because it was flat. Of course: you look through a keyhole
with only one eye, so you don't see depth. There was another short
flat sequence in the film; I can't remember what it was, but I doubt
it was intentional.
My complaints about the film are mostly related to the period when
it was made. There's the necessity for a thrill-a-minute, of course,
though it could be argued that that's not unique to today's films.
But computer and other technical advances have unleashed camera
movement to the point that any live-action "action" film
is filled with swift, swooping camera movements, speeding along
after running figures, darting through their legs, whisking from
long shots to close-ups, etc. And the necessity for constant change
is now not limited to sequences (which must be only a few minutes
long before there's a change of scene), but to shots themselves.
Each shot is held just long enough to grasp the content, and barely
that. It's hard to blame Zemeckis for living in his own time, but
if this film could have been made thirty years ago, I would have
liked it much more.
The fact is that the artistry (if that's the right word, and it
may be) of the lost-ticket sequence is strong enough that there's
no need to hurry through. Let us see that great forest, let us see
the wolves playing in the snow for a longer stationery shot before
following them in the chase, let's have a good long look at that
incredible valley that the eagle soars over. Let's move the camera
less, and slower. I looked at those visuals closely; one could only
be more impressed if one had a bit more chance to digest and enjoy
them.
The film also seems to me to go seriously wrong in the sequence
before the children meet Santa, from the point their car is released
from the train until they're back in the square. I particularly
disliked the whole sequence of moving the bag of gifts from the
factory to the sleigh; all the gimmicks, the rockets, the bungee-jumping
elves and so on. But when the children get back to the square, the
film gets back on track with the simplicity of the gift bell and
the relatively swift conclusion.
I noticed, incidentally, that there's an uncharacteristically
abrupt cut in this sequence. When the children are tightrope-walking
on the tracks across the chasm (which is rather horrifying in 3-D,
especially if you have a touch of acrophobia) they get halfway across
and then suddenly they're running on solid ground. I wouldn't be
surprised if something had been cut here due to preview reaction.
(One thing I found oddand it's even odder that no one seems
to have mentioned it in
printis that all the thousands of elves are male, until they
begin partying. Then suddenly, from nowhere, they have female partners
to dance with.)
The development of the characters has some subtlety uncommon for
such a film, live action or otherwise. The conductor's character
is not one-dimensional (if I can use the term). Gruff but kindly,
in charge but humblethese conflicting characteristics don't
necessarily indicate subtlety and can be as telegraphed or clichéd
as any single characteristic. But I didn't feel that was the case
here. The conductor seemed like a real person of some complexity.
He also had that attitudenot at all cruel, but brisk and a
little impatientthat people who are used to dealing with children
can develop.
I liked the know-it-all kid, too, especially at the moment when
Santa gives him a little rebuke. He instantly realizes that he's
gone too far. Without any humility or contrition, he steps back
and shows respect for Santa in a manly way. The way the sad boy
hung on to his present seemed to me to be handled with subtlety,
not as an acquisitive action but as an emotional one. In so many
children's films, the dialogue is cutesy and tin-ear, and I didn't
have that feeling here.
And I liked the Santa. He seemed adult, serious, and distant even
as he was kindly, in the precise way of some real adults with great
reputations for kindness and character that I knew as a child.
It's interesting how the perception of a film is colored by the
times in which it is seen. The Polar Express is about
a boy who comes to "believe" in Santa, "contrary
to what his eyes have shown him in real life and what his growing
analytical mind has determined" (as one critic noted). We are
living in a world where powerful forces are basing their actions
on ideologyunproven belief. Rational deduction based on observation
and the empirical scientific process itself are under attack. Fundamentalism,
which is belief in opposition to evidence in its rawest form, has
been let loose in the worldin this country, in Islam, and
doubtless elsewhere. In today's intellectual and emotional climate,
the film's messagethat you must "believe"which
would have seemed so benign in my fifties childhood, has a somewhat
sinister cast.
Polar Express and Imax 3-D: 3-D
That Works!
Kim Weston contributed these thoughts on Polar Express' 3-D
incarnation in December 2005:
I loved the book when I first bought it for and read it to my very
young daughter (now 20) on the recommendation of a friend and book
dealer, Jim Lawson. And every time since. Partly for its capturing
of a child's perspective.
On the way home to Baltimore from visiting relatives in New Jersey
after Christmas 2004, my family made a special detour to King of
Prussia, Pennsylvania, to see The Polar Express in Imax 3-D,
the only way I've seen it. I don't recall all my impressions of
almost a year ago, but I do recall that the human "animation"
was very impressive but not quite good enough, but that the other
animation didn't have that "not quite human flaw," since
of course it wasn't of humans. And the 3-D was wonderful and brought
back memories of the first time I saw an Imax 3-D movie. I thought
that too much was added to the book but still enjoyed it greatly
and it caused me to wonder where Imax 3-D animation might go in
the future. It seems to me that given the way the the Pixar and
similar movies are made, it should be relatively easy and relatively
inexpensive (compared to the price of doing the movie from scratch)
to go back to the computer and rotate each frame of 3-D animation
by the apparent angle of the interocular distance and come up with
true Imax 3-D versions of all those movies. I've read somewhere
that George Lucas wants to make Imax 3-D versions of the six Star
Wars movies. With the extensive digital effects in Episodes
I-III, that shouldn't be that difficult, although live-action
characters would require some digital modeling to avoid looking
flat against 3-D backgrounds. Episodes IV-VI would need a
lot more work, and we might end up with modeled live characters
playing against all new digital scenery.
My overall impression of Polar Express in Imax 3-D (and
of other Imax 3-D movies I've seen) is that this is the first time
I have seen 3-D really work well. And the reason is that the Imax
film effectively fills your full field of view. Things that come
up in your face really seem to come up in your face. Now, you would
think that a movie screen 80 feet tall and maybe 110 feet wide would
lend itself well to spectacle and big chunks of scenery.
And it does, something obvious in every Imax movie I've ever seen,
and I'm sure many readers here have observed the same thing. However,
when the Imax camera focuses on the trees, instead of the forest,
the effect can be a little bit grotesque, giving you a bunny rabbit
60 feet tall and 100 feet wide, as it were.
The Imax 3-D experience, in contrast, is capable of surprising
intimacy. That 60-foot tall, 100- foot wide bunny up on the screen
seems life size and close enough to touch. A year later, I don't
specifically remember that this type of shot was used in Polar
Express, but it has been in some Imax 3-D movies I've seen.
As a matter of fact, there have been several times when I have reached
out involuntarily to check the apparent location of the image when
it was seemed to be less than an arm's length away. More often than
not, the effect wasn't of big images up on a big screen, over there,
but smaller images much closer. In a number of instances, the apparent
field of viewthe focus of my attentionwas an area less
than three feet wide only a couple feet away. Now, I could still
see other things in the background, but it was very much like being
there. I could also argue that Imax 3-D is also the first time in
movies that a close-up really was a close-up. In a regular movie,
a close-up is a shot taken (usually) close to the subject of the
picture, so that it fills much or all of the screen. But it is still
a big picture far away on the screen. In Imax 3-D a close-up really
can be close enough to touch, and it may well be natural
size. Even though there is a big picture up there on the screen,
that doesn't have to be the way you perceive it.
And Imax 3-D was also excellent for showing the forest, the big
picture, too. I usually like to sit in about the middle of the theatre
for Imax movies (as well as regular movies) but even in the back
row, it still works really well. The image almost completely filled
my glasses from top to bottom rim and side to side, and that is
where most of the important visual information comes from. Closer
to the center of the theatre, and especially down front, even more
of the field of view and some of the periphery is filled.
I can see how this process could be used very effectively for putting
you into the scene of a drama in a way that the old 3-D movies never
did and never could. 3-D is a natural extension of Imax and I think,
the only place it can work well. Unfortunately, it is a very expensive
process, with large-gauge film and special movie theatres with huge
screens and a relatively small numbers of seats. So it is expensive
to produce and expensive to exhibit and there are very few places
to show it.
I saw Chicken Little in 3-D a few nights ago, not in Imax,
mainly because I was curious about "Disney Digital 3-D"it
wasn't made in 3-D like Polar Express, but the 3-D effects
were added after the fact by, according to the film credits, Industrial
Light and MagicLucasFilm. It certainly adds credence to reports
that George Lucas wants to make Imax 3-D versions of the Star
Wars movies. Chicken Little was mediocre and the 3-D
wasn't as good as Polar Express, but it was basically good
enough 3-D. It looked about as good as movies actually filmed in
3-D, but in no way is the experience comparable to an Imax 3-D film,
even though I sat much closer to the screen than I normally would
so as to maximize the portion of my field of view filled by the
screen. I would think that with this type of "3-D" animation,
it would be easier and cheaper and more lifelike 3-D to do the 3-D
by rotating each frame slightly and recording both images directly
in the computer than to do what was apparently done here, three-dimensionalize
it later from the finished flat film, but this film certainly proves
to me that it can be done. The technology isn't all the way there
yet, but I wouldn't be surprised if, in a couple years, it will
have advanced to the state where you can take any old flat film
(2-D) and three-dimensionalize it convincingly. Again, I mentioned
above that assuming digital backgrounds are easy to make into real
3-D, live-action characters would require some digital modeling
to avoid looking flat against 3-D backgrounds. Well, they already
effectively did that digital modeling in Chicken Little.
It isn't perfect and my somewhat critical eye could see the difference
fairly easily, but it was easy enough to ignore the imperfections
most of the time, given that many other effects were totally convincing.
And, again, it's only going to get better.
[Posted January 9, 2005; Benson comments added February 27, 2005; Weston comments
added December 19, 2005.]
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